Series · Prime Video · 1996
Sabrina the Teenage Witch
A bright sitcom. The magic is a shortcut the show only sometimes refuses.
Hilda and Zelda are a home. That is the part that wears well. The spells are a shortcut around effort, corrected by a gag when the shortcut explodes. Fine at the age that knows it is a gag. Do not let the shortcut become the fantasy of how school and friendship work.
The eight
Industry
3/10
School is the setting. The magic does the homework.
Household
6/10
Aunts who raise her. The household is the joke and the safety.
Piety
2/10
Witchcraft as a cute inheritance.
Courage
3/10
The lessons are social.
Republic
3/10
A high school and a house.
Temperance
6/10
Light.
Truth
4/10
The spell often backfires, which is the moral, lightly worn.
Stewardship
4/10
The aunts are handing something down. The something is power without much duty.
Live historicallyOne episode, then the actual homework. No spell.