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Series · Netflix · 1997

Pokémon

Friendship is advertised. The structure is a collection that never ends.

Ash is loyal to a few creatures and careless of every place he sleeps. The show teaches courage of a kind and a hunger that has no bottom, because the game it was built to sell has no bottom. A child deep in it does not need a lecture about merchandise. He needs the episode to end and a reason to go outside that is not a hunt for more.

The eight

  1. Industry

    4/10

    He trains. The training is for the next badge, not for a living.

  2. Household

    3/10

    He leaves home in the first episode and the road replaces it.

  3. Piety

    2/10

    The creatures are bound to him. Wonder is a roster.

  4. Courage

    5/10

    He will stand in front of a friend. He will also send the friend into the fight.

  5. Republic

    4/10

    Every town is a gym. No town is stayed in.

  6. Temperance

    3/10

    Gotta catch them all is the ethic, and it is an appetite.

  7. Truth

    4/10

    Loyalty is real inside an episode. The series cannot let the journey end.

  8. Stewardship

    3/10

    What it hands on is the next one.

Live historicallyStop at the end of a town. Do not start the next badge tonight.

Series · Netflix · 2007

iCarly

Inventive kids with no adults in charge. The laugh is disorder.

Carly, Sam, and Freddie making something together in a room is a better picture than a child alone with an app. That is the credit. The debit is that the something is a prank, the guardian is a joke, and the apartment is a world without a parent who can say no. Children like it because it is lively. Lively is not the same as good.

If it is on, watch with them and stop on the episode where someone is actually hurt by the bit. Ask whether the laugh was worth it.

The eight

  1. Industry

    4/10

    They produce a show, which is a kind of work, aimed at nothing but the click.

  2. Household

    4/10

    A brother is the guardian. He is a child in a larger body, and the show likes him that way.

  3. Piety

    2/10

    Nothing is looked up to except the audience count.

  4. Courage

    3/10

    The schemes are bold and pointless.

  5. Republic

    4/10

    Friends are loyal. The public is a studio audience.

  6. Temperance

    4/10

    Gross-out is regular. It is milder than what came after.

  7. Truth

    4/10

    It is honest that they are making noise. It calls the noise a career.

  8. Stewardship

    3/10

    A childhood spent performing for strangers.

Live historicallyLet them record one kind thing and show it to a grandparent, not to a crowd.

Annie