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Film · Prime Video · 1969

Frosty the Snowman

A small, old, kind half hour. No one is cruel for sport.

Frosty wants to survive the warmth and get a child back to her school. The magician is a fool who wants the hat. There is no second layer and there does not need to be. A snowman who is gentle with a girl, a rabbit who worries, a train, a greenhouse. The stakes are melt or not.

It will not form a soul by itself. It will not harm one. Put it on when the house wants twenty minutes of winter without a sermon or a sneak.

The eight

  1. Industry

    3/10

    A walk north.

  2. Household

    5/10

    He takes care of the girl.

  3. Piety

    3/10

    A Christmas spell, lightly worn.

  4. Courage

    4/10

    They keep going as he melts.

  5. Republic

    3/10

    A town, a parade.

  6. Temperance

    6/10

    The magician's greed is small and punished.

  7. Truth

    6/10

    No one is lying about what he is.

  8. Stewardship

    5/10

    Get the child home. Get the snowman to the cold.

Live historicallyKeep one old short that does not try to be a brand.

Film · Prime Video · 1951

Alice in Wonderland

Nonsense is funny until it is a government. She comes back. Good.

Wonderland is a place where authority is a temper: a queen who executes, a tea party that never ends, a caterpillar who sneers. Alice is polite and then she is done. The film's best moment is her refusal to take the queen's court as a real court. Curiosity brought her in. Judgment takes her out.

A child can enjoy the jokes. Say that the jokes are not a model of how a house or a school should run. A world that changes the rules to watch you stumble is not a wonder. It is a bully with a teapot.

The eight

  1. Industry

    2/10

    No work. A dream.

  2. Household

    4/10

    She wants to get back to her sister and the bank.

  3. Piety

    2/10

    None. Manners without substance.

  4. Courage

    6/10

    She tells the queen the court is absurd.

  5. Republic

    4/10

    A tyranny of cards. She will not play it as real.

  6. Temperance

    5/10

    Curiosity without a limit is how she gets lost.

  7. Truth

    7/10

    The rules are fake. She says so.

  8. Stewardship

    5/10

    The good ending is the grass she started from.

Live historicallyWhen a room makes no sense and calls that clever, leave.

Annie