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Series · Netflix · 2013

PAW Patrol

Rescue is a decent plot. A child who is the town's only competent person is not.

The pups do run toward trouble, and a small child understands help. The show's other lesson is quieter: Ryder is ten, and the mayor, the sailors, and the builders are helpless until he arrives. Rescue without adults is a fantasy of competence. Fine in small doses. If it is the only picture of a town the child has, he will think grown people are scenery.

The eight

  1. Industry

    5/10

    Each pup has a tool and a job. The job is a toy version of work.

  2. Household

    3/10

    Adults call a boy. Parents are the ones who need saving.

  3. Piety

    2/10

    The lookout is the highest authority.

  4. Courage

    6/10

    They go toward the fire, the flood, the whale.

  5. Republic

    4/10

    A town is served. It is served by children and dogs because the grown people cannot manage.

  6. Temperance

    6/10

    Bright, repetitive, and not cruel.

  7. Truth

    4/10

    The rescues reset. No one learns the town might need an adult.

  8. Stewardship

    4/10

    A child copies the truck, not a skill he can use.

Live historicallyPoint out one real worker the town actually depends on, who is not a cartoon dog.

Series · Netflix · 2022

From

People try to keep a street alive. The show is in love with the thing that eats them.

A road that will not let you leave is an old fear, and a town that still sets a watch is an old duty. From keeps both, then spends most of its hours on the creature at the window. The people are frightened in a way that feels like a life. The series enjoys that fright more than it enjoys them.

Not for children, and not a close call. If you are grown and you watch one hour, watch for who still sets a table after a death. Leave when the only reason to press play is to see the next awful thing at the glass.

The eight

  1. Industry

    5/10

    Someone still has to feed the street and board the windows. The work is real and never enough.

  2. Household

    5/10

    Families are trapped together. The home is a barricade, not a life.

  3. Piety

    3/10

    Dread is the religion. Conscience flickers and loses to the next night.

  4. Courage

    6/10

    A few people go out after dark for someone else. That is the only courage in it.

  5. Republic

    5/10

    A town with rules, because without them the dark wins before sundown.

  6. Temperance

    2/10

    The scare is the meal. It is seasoned and served again.

  7. Truth

    4/10

    The mystery is a promise the show is in no hurry to keep.

  8. Stewardship

    4/10

    What they are trying to save is the next morning. The show is not sure the morning is worth it.

Live historicallyCheck the lock you actually use, then eat with the people in the house. Do not rent a nightmare to feel awake.